Beck Lavender

Game Programmer, UK

Menu

Skip to content
  • Home
  • About
  • Career
    • Playtonic Games
    • 22cans
  • Projects
    • Yooka-Laylee
    • The Zelda Dungeon Generator
    • Godus
    • More…
  • Education
  • Blog
  • Contact

22cans

Studio

Programming Intern

Spent a year working on Godus as part of the programming team. Implemented and took ownership of all analytics as well as several full features of the game such as new God powers. Chiefly responsible for preparing, uploading, and releasing versions of the game on Steam. Fixed and improved automatic build system, investigated and analysed memory use, communicated regularly with external contacts, and fixed several high priority bugs. Also worked on GUI and server code. Described as ‘fit for industry’, a ‘delight to work with’ and ‘one of the most beloved members of the team’.

Please sign in to LinkedIn for colleagues’ recommendations of my work at 22cans.

The 22cans team. (I’m the small one wearing bright colours!)

Post navigation

← < Playtonic Games
2D Sketchpad > →
  • Email
  • LinkedIn
  • Twitter